Showing posts with label Peter Greenaway. Show all posts
Showing posts with label Peter Greenaway. Show all posts

Saturday, 18 February 2012

I Fell In Love One Afternoon...

I fell in love one afternoon
And wrote your name on a white balloon…
The Rabbicon Story, Bryn Oh

With the help of endowments from a number of patrons including British filmmaker Peter Greenaway, and a grant from the Canadian government, Bryn Oh is in the process of re-creating all three chapters of the ‘Rabbicorn Story’ on a resurrected ‘Immersiva’ region.
‘Immersiva’ is Bryn Oh’s Second Life studio. She will be using it for the purpose of creating a movie and real life exhibit of the Rabbicorn story.
(click to enlarge images)

For those unfamiliar with the story, the three individual machinima can be found here:
·        The Daughter of Gears (Part 1)
·        The Rabbicorn Story (Part 2)
·        Standby (Part 3)
The Rabbicorn story is a narrative expressed in poetry, images, speech and text. Byrn clearly understands her story, what she wants to say (via her characters) and how she wants to say it.

For me, Bryn’s work always has a feeling of desolation and abandonment. There is darkness there, a definite but undefined sadness.
When I look at the individual sculptures I sense the pain that many of us carry inside of ourselves – an emotional pain we attempt not to impose upon others because we intuitively understand that they themselves have a similar and equivalent pain.

We can never be quite sure of the type or degree of pain that our neighbour harbours; we can be only sure that such a pain surely exists.
How many of us in our quietest, most personal and most insecure moments feel as Munch’s ‘The Scream’?
Byrn’s work, for me, often expresses the as yet incomplete process of the “mechanicalisation” of the human spirit. By that I mean that we appear as a civilisation to be increasingly implementing processes which tend to robotise thinking and feeling – and in fact, in some cases. making them entirely redundant. We seem intent on having our human interactions and friend selections overseen by a series of computer algorithms and programming sub-procedures.

The phrase “Human Resource,” for example, is now a literal truth. Surprisingly this term has not yet captured and sanitised by the guardians of political correctness because, within this ubiquitous term comprising two innocuous words, lies a deep literal truth about how the corporate world views its employees – a “resource” which just happens to also be a human being, as opposed to a desk or chair or any other item of stationary. Within the methodologies and terminologies of the corporate world, the difference between a human resource and, say, a hole punch resource is largely one of functionality and expenditure.
Ironically, the term “human resource” has grown to be one of the most dehumanising words of the Western world.

Now, in some senses the most interesting thing about the above statements is that we have no idea if Bryn knowingly endowed her installation with these qualities or not. That is, those are my ideas and reflections that arose from interacting with Bryn’s work. They may or may not have been in Bryn’s mind as she was creating. Furthermore, short of actually asking her, we have no way of knowing.
We have touched on this subject before on this blog, when we explored the Innsmouth region. We noted then that once an artist releases their work to the wider public they relinquish control over the “meaning” of the work. Although the artists’ fans, academics and art dealers will always consider the artist to hold the “definitive meaning” behind the work, the simple fact is that anyone can project whatever meaning they wish onto the work. This may be a deliberate and conscious act or entirely involuntary and unconscious but, regardless, it is now wholly outside the control of the artist.

The result of this is that the artist will likely discover interpretations of their work that they had never previously considered. Some of these interpretations the artist will find interesting and instructive – others she may well find to be bizarre and bewildering!
In my experience most artists find this process of re-interpretation of their work to be at worse mildly entertaining and, at its very best, enlightening.

We have previously attempted to examine the dynamics at play when we considered the ‘Daytime Dreams’ region. There is a “union”, we suggested, between the subject and object of consciousness – the seer with the thing seen – which sometimes results in the generation of a third element - the creation of an entirely new idea or concept; one quite independent of the original artist, albeit obviously inspired and ignited by their work.
All aesthetic considerations aside, it might be that the primary importance of artistic installations such as The Rabbicorn Story is their ability to gently prod us into thinking for ourselves, to subtly nudge us into feeling emotion.
Regular readers of this humble blog will know that I am not overly optimistic about the long-term viability of our civilisation in its current form. Many different civilisations, nations and cultures have arisen, peaked and fallen over the last 4000 years. I have seen no evidence why our civilisation should prove any different.
However, this viewpoint is not rooted in the logic of “immanentizing the eschaton”; it isn’t something I actively *wish* or pray for; it isn’t motivated by any political or religious ideology. Rather it is a belief based on the observation that those who have not learnt the lessons of history are doomed to repeat them
But, even with this belief, I am most certainly optimistic about the future prospects of Life itself, and of the resilience and fortitude of DNA to star-seed distant corners of the cosmos. I just happen not be too species-concentric about it.
Entwined in the weft and warp of this admittedly gloomy forecast for the short and medium term is in fact a positive, hopeful and life-affirmative message. It establishes the idea that in the long term at least, élan vital, so-called by Henri Bergson in 1907, will prevail; that the process of evolution is fundementally creative and progressive.
And, again, I believe I can detect similar sentiments in Bryn’s Rabbicorn Story. I see ingrained in the narrative, in the textures and prims the idea of the vanquishing of dark forces; of prevailing against the odds.
As we advance through each stage of the tale, we come to realise that running parallel with the emotional-mechanical-artificiality of the human condition - represented by the gears, the cogs and other motorised components - there is actually a sense of the triumph of the spirit, a reunion with natural humanity, a reclaiming of human resources for ourselves.
In summary, what finally emerges from one afternoon at Bryn Oh’s installation, is Love...

Pixie xx


Credits:
All ideas, concepts and artwork relating to the 'Rabbicorn Story' and  Immersiva  belong to Bryn Oh.
Photography in this post of Bryn Oh's original work is by Pixie Rain.
The opinions expressed in this post are Pixie Rain's alone and are not intended to represent Bryn Oh.
Bryn Oh and Pixie Rain are real avatars in a Virtual World on a lonely planet orbiting a really rather ordinary G-Type star. How cool is that!

Monday, 11 July 2011

'PRON' and The Art of Machinima Storytelling

'PRON' is the newest SL adult machinima bearing the "Serenity Juneberry" hallmark of quality and distinction.




Jointly directed by Emeelee Rage and Serenity herself, the film opens with a smart and sleek After Effects composition set to the beat of The Eurythmics 'Sweet Dreams'.


This opening sequence sets the scene for what is to follow - a phantasmagoria of colour, sexual imagery and story telling.

Whilst Serenity directed the opening and first five minutes of the film, Emeelee took firm hold of the director's rein to steer the actors through the action scenes that follow.

Collaboration is never easy even at the best of times, but Emeelee and Serenity seem to have negotiated the many pitfalls and pulled off a near miraculous sharing of the directorial responsibilities.




The film concept is broadly based on the popular 1982 science-fiction film 'Tron' -  a computer user is enticed into a neon world of digital adventure. We follow a digitalised Serenity as she searches for the the Grid-Babe, played by Arwen Juneberry.




However, in contrast with the 1982 film where nerds and geeks get to play at being cool, in 'PRON' we are delighted to have an array of gorgeous and sexy avatars in various states of undress.




Starring alongside Co-Directors Serenity and Emeelee are Louise Silverweb, T413, Ivori Faith, Alyssa Drechsler, Stryker Ninetails, Natalie Xenga, Jinx Jiersen, Rayven Baily, VanHelsing Svoboda, Booya Bombacci, Haylie Joles, Elizabeth Firelyte, Dsfargeg Batista and, of course, the inimitable and beautiful Arwen Juneberry.




A lot of time, effort and love has gone into the making of 'PRON' - and this is evident is almost every scene and scene transition - but the film sets themselves definitely deserve singling out for special mention.




Designed and built by Louise Silverweb and Serenity, the sets - and indeed the actors outfits - constantly reinforce the iconic 'Tron' neon imagery. You are never left in any doubt that Serenity and the glamorous beings she encounters are denizens of a digital world.




The story presented in 'PRON' is a fun and rather clever re-working of the aeon-old "Initiation Story".

Whether it be Osiris entering the Otherworld,  the descent into Hades, modern interpretations like 'Jason and the Argonauts' and 'Bill and Ted's Excellent Adventure' or a thousand and one other variations, the story is always the same.



In initiation stories, the protagonist is forced to descend into a dark world (representing the Unconscious) where s/he encounters various strange and wonderful people, beasts and animals (representing various unconscious unresolved conflicts, complexes and confusions). Only by successfully negotiating with said beings can the protagonist continue on to eventually meet the Loved One (representing, of course, wholeness and resolution).


And so it is with 'PRON'. Our heroine Serenity willingly submits to the unknown experience of the digital world in the hope of becoming reconciled with her Ideal, the Grid-Babe. But, to do so, she must first pass through the portal of The Cyber Clit Club having satisfied its patrons of her worthiness.

'PRON' comprises two parts (of approx. 17mins and 14mins) and uses a text-based narration technique. The text is clear and legible and for the most part does not interfere with or obscure the visual aesthetic of the film.




This is important. The danger of text-based narration is that perfectly fine visual images can be ruined or obscured by misplacement or mistiming of text. Like everything else in 'PRON' it is clear that thought and effort has gone into the narration and, as a result, the story is able to be told with the minimum of disruption to the viewer.




However, due to the very nature of the medium, text-based narration inevitably causes some lose of immersion, just as it does while reading sub-titles on a foreign-language film.


To some extent, I submit, we need to ask ourselves whether we are writing a book or making a movie. Both are equally valid forms of storytelling but they do not necessarily make natural bedfellows.


Machinima is a very new art form, and the adult/porn genre a relatively immature but rapidly evolving expression of that art. The next logical step, it seems to me, is making voice the staple diet of machinima storytelling - as has already been done to great effect by Rysan Fall and other directors - but also, as alluded to by Peter Greenaway in a recent lecture in Second Life, voice itself could well merely be a stepping stone, and one that may in fact itself be left behind...

I keep hoping to see a visionary machinima maker - someone who uses the medium as the message. At present we are only seeing other art forms rewrit - the short-form feature-film, the music video-clip, the catwalk presentation, the dance-movie, the documentary-fiction with commentary - it's related of course to a loop of what you want is what we can produce for you - but I am truly full of excited hope that it is coming - an increased demand for new and better tools by machinima makers will increase the soft-ware and even the hardware thinking.
As artists, we should be looking to how we can develop machinima as an art form beyond the comfortable familiarity of the book and the blockbuster feature film.

This is, undoubtedly, a tall order but it is also almost an inevitability. It will not be a smooth, gentle growth but rather an evolution consisting of fits and spurts with terrible tantrums and hurtful growing pains.

But, please consider, most every new art form and most every new technology has been, is, fuelled by "pornography" (or erotica or libido or sexuality etc).


Personally, I cannot think of a single reason why the newly developing Art of Machinima should not also be fuelled by adult film makers. Can you?

Even now, in its early stages of evolution, we can see individual adult machinima directors taking the first tentative steps out of the comforting watery-womb of familiarity onto the more uncharted shores of experimenting and artistry - I refer you to the work of Hitomi Crystal, Quinn Ying and Aleeah as but three examples of an ever increasing pool of talent - but, ever leading the vanguard, few would disagree, is Serenity Juneberry.



Whereas 'Pandoras Box' should certainly be considered as a milestone on the evolutionary path of adult machinima, 'PRON', I think, could be characterised as one of numerous essential and important rest-stops where we can review how far we have come, survey the surroundings, take stock and prepare for the next step of the journey.

'PRON' takes a story line and runs with it to its logical and sexy conclusion. It does this with class and style, with humour and love. Emeelee and Serenity have done a very fine job of co-directing this movie.

I believe that every individual involved in the creation of 'PRON' has the right to feel justly proud.

So, without further ado, please allow me to present to you Serenity and Emeelee's 'PRON' (Parts 1 and 2):


Pixie xxx




Saturday, 30 April 2011

MachinimUWA III

Peter Greenaway, a noted English filmmaker, is on the judging panel for the MachinimUWA III contest. I loved his 'The Cook, the Thief, His Wife and Her Lover '.

I have met and talked with a number of the other judges before but not Greenaway. I'll go and watch the prize presentations because Greenaway will be doing a lecture and his last one in SL was really interesting.

I have seen a number of the entries and many are very good; some are superb.

In my own case, I do not feel ready yet to enter such a competition. Next year, maybe.

My friend, Tutsy Navarathna, with whom I have quite biased and partisan relationship (and which may or may not become more clear as this blog evolves) entered this: